Project Update
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•2 min read
The area exploration and the battle system for the game is now finished. Specific enemy types now spawn in a certain area. There will be some designated areas for boss battles which are going to be more challenging fights but the rewards will be greater than defeating the usual enemies.
I am currently prioritising my work on three things:
- Creating a detailed character information sheet in the game. Its purpose is to show extra information about each character to make the game feel more immersive. The current one could do with some improvements so I'll probably need to do some rework in this area.
- Battle system is complete, however I am not 100% convinced that it will work once the characters advance to higher levels. It can get quite easy once the characters become stronger therefore I may need to make a few improvements to make it a challenge and keep the game remain challenging.
- Selling items. I plan to add this feature to the game, I think there should be a way to earn something instead of destroying items to reduce inventory limit! I’m thinking of adding a marketplace in the main town, this can possibly be an area to sell items.
There is still work to be done, however I'll probably aim to get these done in the next few weeks or so. Stay tuned.